Tuesday, 31 March 2009

Minigame Monday

Monday 30 March 2009

Tears of Guthix
Shades of Mort'ton
Temple Trekking
Trouble Brewing
Vinesweeper
Impetuous Impulses

Shades of Mort'ton 02:32
Killed vyrewatch for burning at Paterdomus
6 rune arrows, 29 adamant arrows, Saradomin page 3, 122 steel arrows, gold charm, 11 death runes, 11 chaos, 10 nature, sapphire, ruby. got 4 vyrewatch in temple trekking, 6 south of burgh de rott. 

Tears of Guthix 03:33
121 tears collected onto construction. 17.1k to level 65.

Temple Trekking/Vyre corpse burning
After 2 rounds I needed more food and supplies. 

At 18:00, did 3 rounds of Fishing Trawler. Will make more admiral pies. Cooked salmon, cooked tuna, potato needed to bake. Made 10 pies, burned 1. With the help of Chef's Delight, I cook 22 sea turtle, burn 3. Will go to yaks for hair and make rope for Fishing Trawler. 

20:07 I made the ropes and decided to goto Keldagrim to check on the brewery vat. Greenman's Ale not ready. 

Resuming from break at 22:13
Fishing Trawler: 65 manta, 12 sea turtle, 4 shark, swordfish. 

Manage My Kingdom
96% approval
avantoe 21
cadantine 16
coal 204
dwarf weed 5
harralander 33
irit 12
kwuarm 7
lantadyme 13
mahogany 97
maple 1665
marrentill seed
nest 16: 13 seeds (acorn; 2 apple; banana; curry; 2 palm; 2 pineapple; spirit; 3 willow), 3 rings (2 sapphire, ruby)
ranarr15
sapphire
tarromin 38
teak 97
566k in coffers

Monday, 30 March 2009

Free Choice

Sunday 29 March 2009

Crafting Training
current xp = 9998 to 73 crafting
Trouble Brewing minigame
log onto American world 104. only one person there
repair Shades of Mort'ton temple
73 crafting reached

Sunday, 29 March 2009

inventory / moneymaking

Saturday 28 March 2009 

crafting
kill blue dragons for hides, make blue dragon sets. 
90 hides banked. tan in al-kharid and sew with sacred clay needle. make 15 sets. sold 15 blue d'hide sets @ 9545 for 143.175k (4). 
21.518k to level 73
make vials. 272 vials banked. 9998 to level 73. 
play trouble brewing. 
if possible, do pengy hide/seek, apply to crafting xp. 
repair the temple in Shades of Mort'ton with sacred clay hammer

Training / Skilling

Friday 27 March 2009

Manage My Kingdom
98% approval
maple 788
nest 7: 6 seeds (2 acorn; apple; 2 curry; willow), 1 ring (gold)
coal 96
kwuarm 7
harralander 9
ranarr 2
avantoe 13
tarromin 18
cadantine 6
irit 15
dwarf weed 3
lantadyme 2
teak 46
mahogany 46
850k in coffers

summoning 23.8
construction 24.3
herblore 28.9
crafting 35.4

summoning
87 spirit cobra pouch (Zybez)
after taking the ship from port phasmatys to mos le harmless, I hunted for the snake hides. 114 hides banked. 
I will need 87 crimson charms and 87*116, or 10092 charms. 
66 summoning reached. sold 89 spirit cobra pouches @ 1821 per for 162.069k!

construction: DO NOT TRAIN, reserve for tears of Guthix.

herblore
get 7 pengy points and apply xp to herblore
I got 10 pengy points and received 16.75k xp!
current xp = 11.665k to level 68
do a create potions inventory
super antipoison = irit leaf + unicorn horn
66 ground unicorn horn banked from bashing black unicorns near stealing creation in the wilderness
16 super antipoison banked. 9539 xp to level 68
super attack = irit leaf + eye of newt
5 super made, 7 banked. 8959 xp to level 68
1140 harralander tar made. 3449 xp to level 68
10 super defence made. 1949 xp to level 68
20 weapon poison made. at 15, 68 herblore reached!
make greenman's ale for herblore training and making anti fire breath potions. 
To make ales, head to the brewery in either Keldagrim or Port Phasmatys 
Steps for brewing Ales: 
2 buckets of water added to fermenting vat. 
2 lots of barley malt added to fermenting vat. (made by cooking barley on a cooking range) 
1 bag of The stuff added to fermenting vat. (optional, 50% increase in chance of mature ale) 
An ingredient, that varies depending on what kind of ales desired, added to fermenting vat.
1 pot of ale yeast added to fermenting vat. (bought from NPC near vat, players will need an Amulet of Ghostspeak and 5 Ecto-tokens AND an Empty pot for the one located in Port Phasmatys, 25 coins for Keldagrim, empty pot spawn near vat) 
Next, wait for the brew to ferment. If the brew is not ready, the examine text will say, "_____ ale is fermenting in this vat." If you attempt to turn the valve prematurely, you will receive the prompt, "Are you sure you want to drain the vat?" Note that fermenting often takes a good 24 hours. 
Once it's done brewing (examine will say "This vat is filled with _____ ale."), turn the valve between the vat and the attached barrel to move brewed ale to the barrel (make sure the barrel is empty first!) 
Use 8 beer glasses on the barrel or 2 Calquat kegs. This will fill players' glasses or kegs with brew. (Wikia)
mature greenman's brewed and place in calquat kegs. 

crafting
kill blue dragons for hides, make blue dragon sets. 
play trouble brewing. 
if possible, do pengy hide/seek, apply to crafting xp. 
repair the temple in Shades of Mort'ton with sacred clay hammer

Friday, 27 March 2009

Questing / Free Choice

Thursday 26 March 2009

Questing
Finish Recipe for Disaster-Final Battles
Killed Agrith-Na-Na with crystal bow. Ate manta ray and used super sets. 
For the next monster, I'll need ice gloves and / or ice arrows. Flambeed killed. 
Karamel was killed up close with fire spells. I had stat restore potions ready!
Dessourt was killed with air blast up close!
Next monster is Gelatinnoth Mother
Ranged attacks only when her colour is green
Water spells only when her colour is blue
Fire spells only when her colour is red
Earth spells only when her colour is brown
Air spells only when her colour is white
Melee attacks only when her colour is orange.
Culinarimancer dead! Quest ended! 20k lamp onto summoning!

Begin Myths of the White Lands
I shall need Lumbridge teleportation runes. Chisel, hammer and axe if you want extra rewards
I can start this quest by talking with Explorer Jack in Lumbridge. Explorer Jack has told me that riches await in the Land of Snow. 
Quest done! Put lamp on summoning.

Thursday, 26 March 2009

Inventory / MoneyMaking

Wednesday 25 March 2009

Runes
Mine p ess from Yanille until 2500 banked. 
helped strr eats u and beni7100
2807 p ess banked!

Make 1k death runes; 500 to sell, 500 to use
during crafting got low on death altar tablets
played a few rounds of great orb project to purchase more.
joined a 50/50 clan chat of mrchez, named world 99
67 runecrafting reached during 2nd great orb project round.
earned 1.2k guild tokens, purchased 21 death altar tablets.
sold 500 death runes @ 275 per for 137.5k (5). 

Mine p ess from Yanille until 2000 banked.
Make 1k law runes; 500 to sell, 500 to use
made 5 rings of duelling and played great orb project and purchased 15 law tablets. 
1039 law runes banked.
sold 500 law runes @ 297 per for 148.5k (5).
 

Wednesday, 25 March 2009

Training / Skilling

Tuesday 24 March 2009

Manage My Kingdom
97% approval
avantoe 11
cadantine 8
coal 115
dwarf weed 5
harralander 10
irit 11
kwuarm 11
lantadyme 4
mahogany 55
maple 939
nest 9: 7 seeds (2 acorn; 3 curry; 2 willow), 2 rings (gold, sapphire)
ranarr 6
sapphire
tarromin 24
teak 55
700K in coffers

Prayer 13.3
Construction 24.3
Runecrafting 24.8
Herblore 29.6
Crafting 35.7

Prayer: 3 rounds of Soul Wars Netherlands w134
blue team won-1 zeal 2160 xp per zeal
blue team won-1 zeal
blue team won-1 zeal
red team won-1 zeal
blue team won-1 zeal
Current xp = 404 to 72 prayer

Pest Control with ancients
earned 52 pest points
exchanged 50 for prayer xp
1454 xp per 10 points
72 prayer reached! 86.7 to 73 prayer

Construction: Tears of Guthix target, do NOT train

Runecrafting: ZMI Altar
switch to lunar spells
current xp=19.3 to 67 runecrafting
penguin hide and seek cc w60 penguins
8 pengy points = 13.2k xp
current xp = 6143 xp to 67 runecrafting

Tuesday, 24 March 2009

Minigame Monday

Monday 23 March 2009 

Tears of Guthix
120+ tears gathered on w137. 
Construction is at 24.3 to level 65. 

Barbarian Assault
Goal: Hi-med gamble for items
Current stats: 
Attacker 104 5 Mastered
Defender 43 5 Mastered
Collector 110 5 Mastered
Healer 0 5 Mastered
Got the queen 2x. Never play barbarian assault before sundown! Got 500 healer points, gambled and won 30 red dragonhides! Sold for 99.510k!
New stats: 
Attacker 239 5 Mastered
Defender 140 5 Mastered
Collector 120 5 Mastered
Healer 000 5 Mastered

Barrows
Use Sal's setup. 

Monday, 23 March 2009

Free Choice

Sunday 22 March 2009

Craft 500 law runes. 513 laws banked 21:20.
Make 133 teleport to house tablets. Take 133 dust & law runes, soft clay and spirit terrorbird. sold 115 for 100.625k. 
YAY! Leaf bladed sword received from Grand Exchange 21:36.
Make 138 falador tablets. Take 138 law, air staff, 138 water, soft clay and spirit terrorbird. sold 120 for 105.480k (5). 
Make 133 lumbridge tablets. Take 133 law, air staff, 133 earth, soft clay and spirit terrorbird. sold 115 for 100.165k (5). 

Sunday, 22 March 2009

Inventory / MoneyMaking

Saturday 21 March 2009

Manage My Kingdom
97% approval
avantoe 18
cadantine 4
coal 153
dwarf weed 13
guam seed
harralander 23
irit 15
kwuarm 9
lantadyme 6
mahogany 73
maple 1256
nest 12: 8 seeds (2 acorn, curry, 2 maple, orange, spirit, willow), 3 ring (2 sapphire, ruby), 1 red egg
ranarr 8
sapphire
tarromin 24
teak 73
in coffers

Tablets
bones to peaches 1162. make 87 tabs for sale + 18 for personal use. 105 total. take 210 nature runes, mystic mud staff, soft clay and spirit terrorbird. done 17:41. sold 87 tabs for 106.227k (5). 

ardougne 1016. make 99 tabs for sale +18. 117 total. take 234 laws, mystic mud staff (2 waters per), soft clay and spirit terrorbird. done 18:23. sold 99 tabs for 100.584k (4). 

watchtower 911. make 110 tabs for sale +18. 128 total. take 256 laws, mystic mud staff (2 earths per), soft clay and spirit terrorbird. done 23:36. sold 110 tabs for 100.808k (5). 

teleport to house 874. make 115 tabs for sale +18. 133 total. take 
Falador 843

Jewellery
Chinchompas
Potions
Herbs and Seeds
Foods
Avianses
Magic, Eucalyptus and Yew
Thieving
Tai Bwo Wannai
Black clothing
Tortoise shells, other tertiary summoning items

Saturday, 21 March 2009

Training / Skilling

Friday 20 March 2009

Firemaking 25.6 done
Thieving 27.3 done
Prayer 28.4
Runecrafting 29.2
Herblore 32.4

Firemaking
Do 1 round of the All Fired Up minigame. 
1. Cut 150 willow logs to fill and later light the 1st 6 beacons of the network. The beacons are: River Salve, Rag & Bone Man, Jolly Boar Inn, North of Varrock Castle, North of Grand Exchange and Edgeville. Fill ALL the beacons first, and then LIGHT them!

I found a great place to chop willows nw section of gnome stronghold near bridge. Was checking out evil tree and found the 3 willows beside the river at the bridge. Close to a bank as well! Just nw of the singing crystal cave entrance! I earned a special Ring of Fire from King Roald of Varrock. Current firemaking is now 13.4 to level. 

77 Woodcutting reached 23:37. 

Got evil yew tree with good prizes. For 9 minutes, with full inventory of willows logs were magically teleported to me bank!. I have 330 willow logs banked, will repeat All Fired Up for xp. Current firemaking is 1098xp to level 67 (lit fires while wearing Ring of Fire). Burned 14 willow logs. 

67 Firemaking reached 02:59

Thieving
Used fairy ring DLQ to travel to north of Nardah, then ran south to the village and onward to the magic cave entrance to Sophanem. 
1st round of Pyramid Plunder: 1 gold, 9 stone artefacts. 24.2 to 65 Thieving. 
2nd round: 9 stone artefacts. 1 pottery (discarded). 21.8 to 65 Thieving. 
3rd round: 2 gold, 11 stone, 1 pottery (discarded). 18.5 to go. 
4th round: 11 stone, 2 pottery (discarded). 
5th round: 12 stone, 2 pottery (discarded). 12.2 to go.
6th round: 3 gold, 5 stone, 3 pottery (discarded). 9.5 to go at 04:15
7th round: 1 gold, 9 stone
8th round: 1 gold, 14 stone
9th round: before finishing 65 Thieving reached! 1 gold, 15 stone.

Prayer
Before training, upgrade chapel altar to limestone altar. 64 Construction, 6 mahogany planks, 2 bolts of cloth & 2 limestone bricks will be needed. Gives 910 xp. Upgrade incense burners to mahogany burners. 65 Construction, 4 mahogany and 2 steel bars are needed to make the burners. 600 xp will be given. Use the special tea for a construction boost. Limestone altar with both burners burning marrentill gives a 275% bonus when offering bones. 

1st round: Red 3 zeal. I got 2160 prayer xp for each zeal. Current prayer is 22.0k to 72 prayer. 
2nd round: Red 1 zeal. 2160 prayer xp. 19.8 to level
3rd round: Red 1 zeal. 17.6 to level.
4th round: Blue 1 zeal. 15.5 to level.
5th round: Red 1 zeal. 13.3 to level.

Friday, 20 March 2009

Questing / Free Choice

Thursday 19 March 2009

Free Choice:


Great Orb Project: Played a normal game and received 330 tokens. I have enough nature altar tablets. I befriended Hamid132006 at the w36 nature altar. He will assist you in runecrafting for 2x natures. He gets the xp; you get double the nats! I have 900 nature runes banked.


I have 9 law altar tablets banked. I think I shall need more, so I will return to w60 and play 1 or 2 games of Great Orb Project. Played with some childish people on w99; ruined the 50-50 game. I got over 1k token and used them to purchase law and death altar tablets. 693 laws made and I helped someone at the law altar by assisting them.


I will make 133 Falador teleportation tablets. I will need 3 air, 1 water & 1 law per tablet.

Thursday, 19 March 2009

Inventory / Money Making

Wednesday 18 March 2009

Manage My Kingdom
97% approval
avantoe 16
cadantine 7
coal 137
dwarf weed 7
harralander 26
irit 11
irit seed
kwuarm 5
lantadyme 7
mahogany 65
maple 1120
nest 11: 9 seeds (3 acorn, apple, 3 banana, magic, willow); 2 ring (gold, sapphire)
ranarr 9
sapphire
tarromin 19
teak 65
800k in coffers

Teleportation Tablets
Make enough to sell for 100k or greater plus 18 for personal use.
sold magic seed @ 176.951k for 176.951 (4).
sold 70 spirit cobra pouch @ 1874 for 130.778k (5).

Grand Exchange prices:
bones to peaches 1137
Ardougne 999
watchtower 932
Lumbridge 888
Falador 883
teleport to house 869
Varrock 823
Camelot 730
88 bones to peaches tabs will give me 100k + 18 for a total of 106 tablets. finished 02:32. sold 88 bones to peaches tablets @ 1137 for 100.056k (4).
100 ardougne tabs will give me 100k + 18 for a total of 118 tablets. 2 water & 2 law for each tablet. finished 03:17
108 watchtower tabs will give me 100k + 18 for a total of 126 tablets. 2 earth & 2 law needed per tablet. I will have to craft additional law runes. 

Great Orb Project
I will play for nature, law and death altar teleports. On w60, I used the fairy ring DIS to travel to Wizard's Tower for the Runecrafting Guild. 50-50, 3-3-1-1 game. yellow lied about the game and cheated. my partner quit the game and I got 20 tokens. I will only play announced 50-50 games where they move to another world. 

I went to the abyss to bash for a large pouch. 

Wednesday, 18 March 2009

Training / Skilling

Tuesday 17 March 2009

Fletching 20.8 done
Firemaking 25.7
Thieving 27.3
Summoning 28.7 done
Prayer 29.4

Fletching
Before starting, do the Seers Village Diary for the free flax/bowstrings

Seer's Village Achievement Diary
Easy tasks
Talk to Sir Kay in Camelot to begin
1. Pick 5 flax from the flax field.
2. Walk clockwise around the big mysterious statue.
3. Have Sir Galahad make you a cup of tea.
4. Take the poison chalice to King Arthur.
5. Spin 5 bowstrings.
6. Fill 5 pots with flour from the Sinclair Mansion.
7. Give 5 locals a glass of cider in the Forester's Arms.
8. Plant some jute.
9. Use the churn in the Sinclair Mansion garden.
10. Buy a candle from the candle maker.
11. Pray at the Seer's Village altar (west of flax field)
12. Catch a mackerel.
Rewards
Seers' headband 1 
Headband counts as a dim light source 
Talk to Geoffrey in the flax field to claim 30 free flax per day 
Coal trucks will hold 140 coal 
Extra log given when cutting normal trees anywhere (you only get experience for 1) 
1,000 experience lamp - in any chosen skill 

Medium tasks
1. Use the Sinclair Mansion to Fremennik Agility shortcut.
2. Talk to Thormac the Sorcerer about making mystic staves. 
3. Transport a full load (120 pieces) of coal to Seer's Village. 
4. Find the highest point in Seer's Village (top of spinning wheel house). 
5. Defeat each type of elemental in the Elemental Workshop.
6. Teleport to Camelot
7. Kill one guard on each tower of the ranging guild using a longbow.
8. Have the Ranging Guild competition judge congratulate you for acquiring over 1000 Archery tickets.
9. Buy something from the ticket exchange in the Ranging Guild.
10. Use a familiar to make a maple fire within Seer's Village. 
11. Get a pet fish from Harry.
12. Catch and cook a bass in Catherby.
Rewards
1. Seers' headband 2 
2. Headband functions as a medium Light source 
3. Ability to get 60 flax a day from Geoffrey 
4. Coal trucks will hold 168 coal 
5. Ability to get 10% more experience (110 experience instead of 100) from cutting maples while wearing Seers' headband 2. 
6. Extra log given when cutting normal trees anywhere 
7. 5,000 experience lamp 

Hard Tasks
1. Teleport to the Ranging Guild.
2. Cut 5 sets of yew logs.
3. Can not continue because Fletching level is too low

Fletching
According to Zybez (yes, they're back online) skill calculator, I'll need 155 yew shortbows to level 68. 
1. Cut at least 160 yew logs. Wear Seer's Village headband 2. Borrow a dragon axe, use rune hatchet or sacred clay hatchet. 
I must have miscounted because I got level 68 before making all of the unstrung bows! 

Summoning
I spent the 5k lamp from Seer's Diary onto summoning. Current xp is 23.7 to level 65. 86 spirit cobra pouches ought to do the trick! After getting the snake hides from Mos Le Harmless, I made the pouches with crimson charm, 116 shards and snake hide. 65 Summoning reached after much £ for shards.

Tuesday, 17 March 2009

Minigame Monday

Monday 16 March 2009



Tears of Guthix

Pest Control

Impetuous Implings

Soul Wars

Shades of Mort'ton

Temple Trekking


Tears of Guthix

Construction 38.2 to level 65

82 tears L

'You feel homesick'

33.2 to level 65


Pest Control

Melee for prayer xp, charms, void

100 pt onto prayer for 15.840xp. 29.484xp to 72 prayer

Got 12 more points for a void charm and spinner charm.

40 void points left after starting a 2nd round.

Monday, 16 March 2009

Free Choice

Sunday 15 March 2009

Manage My Kingdom
97% approval
maple 919
nests 9: 2 ring (sapphire, emerald); 2 eggs (green, blue); 5 seeds (2 pineapple, acorn, apple, banana)
coal 112
sapphire
ranarr 4
tarromin 17
lantadyme 8
cadantine 7
kwuarm 6
dwarf weed 9
irit 11
harralander 18
avantoe 8
teak 54
mahogany 54
700k in coffers

Make 10 spirit cobra pouches > crimson charm, 116 shards, snake hide. Went to Mos Le' Harmless for the snake hides. Transformed 3 of the pouches to incubation scrolls. Converted all eggs in bank. 

Finish Slayer Assignment of 85 hellhounds. Assignment finished 19:20. Received new assignment from Sumona of 152 turoth. Purchase leaf-bladed sword for this assignment. Slayer staff/Magic dart needs 1 death and 4 minds. 


Stealing Creation for 5 rounds.

Sunday, 15 March 2009

Inventory / MoneyMaking

Saturday 14 March 2009

Summoning
20 spirit terrorbird pouches. gold charm; 12 shards; raw bird meat.
23:13 500 mithril knives made at Blast Furnace. 

Saturday, 14 March 2009

Training / Skilling; Quest

Friday 13 March 2009

The Path of Glouphrie
I'll need: crystal saw or its small crystal seed form, necessary items for following coordinates (sextant, watch and chart), one mithril crossbow (or better) and mithril grapple, food, armour (rune or better recommended-legends cape, dragon boots and skirt, ammy of glory, rune top, rfd gloves, super set, one click teleport, earmuffs, god book, whip, ddp++, drag scimmy). Super energy potions are highly recommended, as well as a ring of duelling for quick transportation to Castle Wars. Freshly cooked tangled toad legs are optional. 
Monsters to kill: 3x Warped terrorbird (level 143)

Go to Tree Gnome Village and talk to King Bolren.

Killing of King's Pet
The king has acquired a new pet Dumpling, an evil watcher creature, but he won't believe that the creature is evil. You must prove the evilness of the pet to the king. To do so, you must use an elven artifact, similar to the one in the Grand Tree, which will avoid the pet magic make up. The king recommends to look underground for a local gnome who might keep old artifacts of elven nature.

Gnome Village Dungeon
Bring your Crystal saw or its seed form to the cave to save time later on in the quest. 
Leave the village by squeezing through the southwest fence and go down into the dungeon just after the fence. Talk to Golrie in the western part of dungeon. Head back east to the storeroom and search the crates for his key. After you search every crate, head back to Golrie. Golrie tells you to search some crates for some elven artifacts, saying they key is probably in a chest. Go to the east side of the dungeon and crawl through the tunnel on the north wall. (If you get the message - "You don't want to start crawling around in tunnels unless you know where you're going!" - then you'll need to talk to Golrie in the west room first.) Push the big monoliths aside and go search all crates and chests in that area for key and crystals. The last is the mahogany chest, which contains a strongroom key. Use the strongroom key on the gate west of the room with the monoliths. In that room stands a machine that will expose the King's cute and fuzzy companion as a black and evil bug. 

The Elven Machine
The machine operates on the principle of matching shapes of equal value. The value is determined by the colour of an item and by the number of its sides. The machine has two operating panels. The right panel exchanges tokens. This exchange mechanism follows the rules explained below. The left panel forms the puzzle that needs solving. Insert the tokens such that they match the tokens shown by the machine. 

The token or tokens you insert need to add up to the same total the ones on the right. It's like the puzzle in Eyes of Glouphrie, except instead of a being given a number you are given a token or tokens to match. Calculate the total value of the token(s) to match, and then solve as before. Each colour of crystal has a numerical value.

The number of sides of the shape times the colour number to get actual value. (Yellow is 3, so a yellow triangle is 3 times 3 giving a value of nine) In the machine, you have to place a crystal of equal value to what you are shown. 

If in the top section you see a red square and a blue square the total value is 24 (4 for red sq and 20 for blue square) so you need a single crystal worth 24, which is an indigo square (4 times 6). The trick to getting this quickly and easily is to continue to exchange your tokens until you have the tokens that are shown. When you do, you'll be able to exchange them for what you need. In the example with the red square and blue square: trade until you have those two. Then, you are able to exchange just those two until the token exchange offers you just one token in return. Do the same with the second puzzle, trade until you have the one token that is shown. Then trade only that token until you are given two tokens in return. Very simple.

After you have exposed the creature, don't head up to the surface just yet. Exit the room to reset the monoliths, and take the alternative path to the singing bowl. use the saw on the Singing bowl. The first use will turn the saw back into a seed. The next use will change it to chimes. It will save walking/teleporting later into the quest.

Dumpling exposed!
After completing the puzzle, talk to the king and kill the watcher (1 hp). Talk to king Bolren again to be sent to talk to Aluft Gianne Jr at the Grand Tree.

Healing a Spirit Tree
Use the spirit tree to the Grand Tree and go talk to Aluft Gianne Jr who is standing in the northwestern part of the first floor (second floor in U.S). He tells you that gnomes have been trying deliver a dish to the coordinates 2 degrees 7 minutes south and 3 degrees 7 minutes west. As long as you know where you are going, you do not need to waste space by bring the sextant, chart and watch. 
Bring a mithril crossbow (or better), mithril grapple, the crystal chime and necessary combat supplies to defeat 3 level 143 bosses. 
The co-ordinates are behind Castle Wars. Go out doors and south, then a ways west along water to get there. Alternatively you can use the Fairy Ring code BKP and head northwest from there. Use the crossbow and grapple on the tree on the island to cross over to the other side. Talk to Longramble and he will tell you his findings regarding the sewer. 
On the way to the sewer entrance is a dying spirit tree by the name of Incomitatus. Talk to the tree and Hazelmere will show up to mock you, but eventually he will provide a way to heal the sick tree. Use the chimes that you brought with the tree, and it will be healed, allowing you to access the dungeon. 
Walk west into the dungeon entrance, and prepare for the boss fight.

I prepared for the fight by getting an assist from Laserius to cook manta ray and turtle. I also went to Oo'glog and used the spas and wore speed-restoring ring. 

The Battle
Once inside you are going to travel quite a long ways through the sewer and Protect from Missiles prayer is recommended, along with an energy restore potion. The warped tortoises are not aggressive, but the warped terrorbirds are and will attack you constantly while running through the sewer. The sewer is straightforward and occasionally you will get stuck in some tar that will turn your run off. You will have to run until you reach a square room with 2 warped tortoises circling it. To the east, you'll get to the end room where three 143 warped terrorbird monsters need to be killed. All monsters in the sewer can only be killed after using the crystal chime on them first. This turns them into a slightly different colour and you can attack them. Be aware that the "vulnerability" wears off after a short time. When it wears off, your attacking will be paused. Note that you cannot teleport away from the final room. So be close to the entrance, which serves as an emergency escape. Good food is recommended during the battle. Prayer can help against the monster's longer distance attack, but note that the monsters also have a melee style attack. So bring food and potions. Staying close to the door also has the advantage that only a single monster will attack with melee when all 3 of them are alive. So with Protect from Missiles prayer, take on the closest monster and kill it, before taking on the next one move forwards because both will have room to attack you together, so they get stuck behind each other. Multiple uses of the chime are needed for defeating a single monster. Melee armour is a must have for this fight also a Ring of Recoil and a poisoned Dragon dagger are very useful (poison will hit through their invulnerability). 

After killing the three monsters, peek through the door on the other side and enjoy a long and remarkable animation, which ends in Hazelmere's tower. You will see two terrorbird guards arguing until they detect you and trigger the traps in the battle room. During this animation, you will be trapped in the battle room and dealt multiple hits, which do not do any actual damage. Don't try to escape, wait until Hazelmere appears and helps you. (If you don't you will appear outside the battle room, but you don't have to fight again. To finish the quest re-enter the room without trying to escape (no click), until Hazelmere helps you.)

Talk to Hazelmere once more to complete the quest.

Training / Skilling
Slayer 20.1 to 66
Smithing 22.5 to 67 - lowered from mithril knives 
Fletching 23.7 to 68
Firemaking 26.2 to 67
Thieving 27. 3 to 65

Slayer
Current assignment from Sumona: 175 hellhounds. Under Taverley. Range with sacred clay items. Use summer pie to boost agility to 70 to use shortcut. Take alch and bones 2 peaches. Sacred clay bow and arrow are too slow; will smith mithril knives and darts. Did very well with mithril knives. Killed hellhounds until I had 16 mithril knives 85 monsters to kill. I did penguin hide and seek and turned in 7 points for 11.375xp! 66 Slayer reached!

Smithing
Continued to seek the rest of the penguins until I got all for this week. I turned in 8 points for 13.2k xp. 67 Smithing reached

Friday, 13 March 2009

Questing / Free Choice

Thursday 12 March 2009
sold 21 proboscis @ 3286 for 69.006 (2). 

manage my kingdom
95% approval
avantoe 14
cadantine 7
coal 176
dwarf weed 12
harralander 22
irit 18
kwuarm 5
lantadyme 10
mahogany 84
maple 1437
nests 14: seeds 8, 2 acorn, 2 banana, 2 curry, orange; 5 rings (2 sapphire, 2 gold, diamond), Guthix egg
ranarr 6
ranarr seed
sapphire
tarromin 44
teak 84
575k in coffers

sold 24 avantoe @ 1410 for 37.025 (5). sold 1437 maple @ 36 for 51.732 (5). sold 15 irit @ 1229 for 18.465 (5). sold 7 kwuarm @ 2803 for 19.621 (5). sold 15 cadantine @ 1159 for 17.790 (5). sold 14 crushed nest @ 1687 for 23.618 (5). sold 44 grimy tarromin @ 274 for 12.056 (4). 

Quests in Progress
Clock Tower
Devious Minds
Monk's Friend
The Path of Glouphrie
Recipe for Disaster

Clock Tower
Getting the Black Cog: Head through the door closest to the black tile, which should be the northeast door. Walk through the doors and go as far east as you can (you may need to pass through 2 or more doors) until you see several level 2 Spiders. Keep an eye on the mini map. 

You'll see the Black Cog surrounded by some short walls of fire. To pick up the cog, you must first use the bucket of water with the cog. This will cool the cog down so that you can pick it up. After getting the cog, head back to the ladder where you first entered, but don't go up quite yet. You should see 4 spindles near the ladder; use the Black Cog with the Black Spindle (the one pointing East). 

Red Cog: Head into the southeast door, closest the red tile and head down the passageway until you see some level 53 Ogres. The Red Cog will be on the floor where the Ogres are. Climb up the ladder where you came in from and use the Red Cog on the Red Spindle on the ground floor.

Blue Cog: The Blue Cog is locked inside a cell with a Dungeon rat. Head back up the ladder where you entered from and then go northeast out to where Brother Cedric is (from the Monk's Friend Quest) and you'll notice a ladder just south of the Camel cage in the Ardougne Zoo. Go down the ladder and follow the long, winding passage for a while until it ends at a wall that you can push. Push the wall to get inside and pick up the Blue Cog. Climb up the ladder that's already there and you'll find yourself south of the Clock Tower. Head back inside and up the stairs and use the Blue Cog with the Blue Spindle. Go to the 1st floor for the right spindle. 

White Cog: Head into the northwest door, closest to the white tile and follow the outer passageway first until you find some rat poison. Pick the Poison up and head back around to the inner passage that goes northeast. You should pass by some Dungeon Rats south of a metal fence, and you should find 2 red levers. Pull them to open up a rat cage. Head through the 2 gates and into the cage, and then use the poison that you picked up before with the Food Trough. The Dungeon Rats will eat the poisoned food and begin to die. Wait until they've all died, and then you'll find that the gate to the west has become unhinged. Head through the west gate until you find the White Cog. Pick it up and use the ladder nearby to end up outside of the Clock Tower. Climb to the topmost floor. Now use the White Cog with the White Spindle. Return to Brother Kojo to end quest and receive reward. 

Devious Minds
I'll need mithril 2h sword, bow string and large runecrafting pouch. 
Balloon transport will help for this quest:
Destination Price
Entrana normal log
Taverley normal log
Crafting Guild oak log
Varrock willow log
Castle Wars yew log
Grand Tree magic log

Forging the Sword
You start this quest by speaking to the monk at Paterdomus. He requires a bow-sword. To make this bow-sword, take a mithril 2h sword to Doric's house and use it on the whetstone (level 65 Smithing required) to make a slender blade. Then use it with a bowstring to make the bow-sword. 

Making the Delivery
Give the bow-sword to the Monk and he will ask you to make a "delivery" to Entrana: he will give you an orb, and ask you to take it to the church in Entrana. The only way to do this is to hide the orb in a large pouch, then use the Abyss to reach the law altar, and finally exit the law altar using the portal to reach Entrana. 
Walk to the church to the South, and use your large pouch on the altar. You will see a cutscene where some monks are walking toward the altar, one holding some sort of relic, and then a Ninja wielding the bow-sword teleports in the church, kills the monks and steals the relic! 
Giving the News
Talk to the High Priest. He will tell you to return to the original monk at Paterdomus to investigate. Go back to Paterdomus to find a dead monk. Search him, then go to Entrana to talk to the High Priest again. He will ask you to inform Sir Tiffy Cashien at Falador Park. Quest Complete!

Monk's Friend
I'll need a jug of water and logs

Brother Omad
Start by talking to Brother Omad at the Monastery south of the East Ardougne zoo. He wants you to retrieve a Child's blanket, which can be found in a secret cave that is hidden under a ring of stones in the forest south of Ardougne because of another brother's baby boy crying all night, every night.

Child's Blanket
Head west immediately after exiting the Monastery. Just east of the Gnome Battlefield and south of the Clock Tower monk and there is a perfect circle of grey stones, which are not shown on the minimap, but the entrance is. When you go inside of the ring, a staircase will appear. Climb down the stairs. You will enter a large dungeon. Take the path south. In the south-east room you'll find the child's blanket on the table guarded by 2 level 14 thieves and a level 26 Head Thief. Bring the blanket back to Omad. He will be pleased because he can sleep now. Talk to Omad again. He is now better and wants to organise a party for a child's birthday. 

Brother Cedric
Brother Omad needs the wine from Brother Cedric, who seems to be lost in the forest South of Ardougne. Go find Cedric at the South entrance of the Ardougne Zoo. He's very drunk and needs a Jug of water to sober up. Give the jug of water to Cedric to sober him up. Now he only needs logs to repair his cart. Cut a log if needed and talk to Cedric again. He can now repair his cart and wants you to go back to Brother Omad to tell he is coming soon. 

Party Time
Go back to Brother Omad, who can finally go party. He gives you 8 law runes. When the party is over, the quest is complete. 

The Path of Glouphrie
I'll need: crystal saw or its small crystal seed form, necessary items for following coordinates (sextant, watch and chart), one mithril crossbow (or better) and mithril grapple, food, armour (rune or better recommended-legends cape, dragon boots and skirt, ammy of glory, rune top, rfd gloves, super set, one click teleport, earmuffs, god book, whip, ddp++, drag scimmy). Super energy potions are highly recommended, as well as a ring of duelling for quick transportation to Castle Wars. Freshly cooked tangled toad legs are optional. 
Monsters to kill: 3x Warped terrorbird (level 143)

Go to Tree Gnome Village and talk to King Bolren.

Killing of King's Pet
The king has acquired a new pet Dumpling, an evil watcher creature, but he won't believe that the creature is evil. You must prove the evilness of the pet to the king. To do so, you must use an elven artifact, similar to the one in the Grand Tree, which will avoid the pet magic make up. The king recommends to look underground for a local gnome who might keep old artifacts of elven nature.

Gnome Village Dungeon
Bring your Crystal saw or its seed form to the cave to save time later on in the quest. 
Leave the village by squeezing through the southwest fence and go down into the dungeon just after the fence. Talk to Golrie in the western part of dungeon. Try to open his cell. Head back east to the storeroom and search the crates for his key. After you search every crate, head back to Golrie. Golrie tells you to search some crates for some elven artifacts, saying they key is probably in a chest. Go to the east side of the dungeon and crawl through the tunnel on the north wall. (If you get the message - "You don't want to start crawling around in tunnels unless you know where you're going!" - then you'll need to talk to Golrie in the west room first.) Push the big monoliths aside and go search all crates and chests in that area for key and crystals. The last is the mahogany chest, which contains a strongroom key. Use the strongroom key on the gate west of the room with the monoliths. In that room stands a machine that will expose the King's cute and fuzzy companion as a black and evil bug. 

Thursday, 12 March 2009

Inventory / MoneyMaking

Wednesday 11 March 2009

Herblore Listings:

herbs-snapdragon 8804; ranarr 6625; toadflax 2169; grimy dwarf weed 1835; spirit weed 1763; avantoe 1372; kwuarm 2767; gout tuber 58k and irit 1190.


seeds-kwuarm 4128; ranarr 24.2k; snapdragon 41.2k; watermelon 2994; willow 3649; higher tree seeds and specials.

plant snaps at trollheim and ardougne (nature ammy). while waiting, do tai bwo wannai and hope to get gout tuber. items for tai bwo wannai are: spade, chisel, food, anti-poison, relicym balm, food to kill broodoo, machete, dragon dagger p++, melee armours and teleports.


yellow/brown broodoo's are weak against relicym's balm potion. green broodoo's are weak against antipoison potions. white/light blue broodoo's are weak against food.

sold 2 calquat seeds @ 24.748 for 49.496 (5). sold 2 snapdragon seeds @ 41.157 for 86.430 (5).


resuming 1600.


Sold 24 proboscis @ 3286 for 82.824 (5). sold 44 irit @ 1229 for 56.804 (5). sold 20 kwuarm @ 2803 for 56.060 (5). sold 9 ranarr @ 6276 for 56.493 (5). sold pineapple seed @ 13.806 for 13.806 (4). sold 23 harralander @ 760 for 17.480 (5). trollheim 16:51 planted snapdragon.


will return to slayer manor and kill aberrant spectres for herblore drops. will make 10 macaw pouches for better drops. to make a macaw pouch, green charm, 78 shards and guam leaf are needed.

sold 3 snapdragon @ 8879 for 26.637 (5). sold 20 grimy dwarf weed @ 1853 for 37.700 (5). I shall need more antipoison and relicym's balm to kill broodoo victims in tai bwo wannai. rogue's purse and snake weed are needed. they are found near the tai bwo wannai village. snake weed is dropped by jogres in the rogue's purse wall cave.